Sixteenth Patch (v1.6.0)
The Mission Generator is now compatible with X-Plane 12!
This patch adds compatibility with the new scenery organization in
X-Plane 12, where all airport data is now stored in the "global
scenery" directory, and no longer in the "default scenery".
Thank you for forum member RandomUser for finding this issue and
providing a workaround while I was on vacation!
Also, this update is no longer compatible with X-Plane 10.
Fifteenth Patch (v1.5.2/v1.5.3)
This patch fixes an issue where urgent missions would not award bonus
points on completion.
Additionally, a very rare random number glitch could lead to multiple
missions with the same internal mission ID. Accepting one of them
would activate both missions. This is fixed as well.
The original release of v1.5.2 shipped with a bug that could lead to
crashes on Windows with NVidia graphics. v1.5.3 fixed this issue.
Fourteenth Patch (v1.5.1)
A recent change in X-Plane's scenery database added airports without
ICAO codes, and airports with multiple codes. These airports caused the
Mission Generator to not display a mission list, or show an incomplete
mission briefing without an [accept] button.
With the gracious help of forum user Gary Hensley, this patch fixes
Thirteenth Patch (v1.5.0)
Some users who were flying bush planes and liked to practice
short-field landings and takeoffs, sometimes encountered a bug where
the Mission Generator wasn't able to tell which runway they used. This
resulted in an
[unknown airport] in the takeoff or landing statistic
in the debriefing. With the gracious help of the forum users petrivka
and pa4tim, this problem could finally be fixed.
Secondly, this update brings VR support out of beta. The VR/XP11
version is now just as beautiful as the legacy XP10 version, but with
better window management and VR support. I would now recommend all
XP11 users to upgrade to the XP11 version.
Twelvth Patch (v1.4.0)
This patch is a big one: BETA VR support!
The Mission Generator is now available in two versions: One compatible
with XP10 and XP11, looking and behaving just as it always has. And a
new, XP11-only version, that is VR compatible. The VR version is still
a beta version, and not as pretty as the old version: It uses XP11's
new and shiny floating windows that can be popped out of XP11's main
window, and positioned on VR. The downside is, these windows currently
draw a rather big and ugly border around the Mission Generator's
windows. That's why it's still a beta version.
But you can now fly missions entirely in VR!
Also, this version fixes a bug that would sometimes corrupt the pilot
profile with NaN experience points. This should not happen again.