Twelvth Patch (v1.4.0)
This patch is a big one: BETA VR support!
The Mission Generator is now available in two versions: One compatible
with XP10 and XP11, looking and behaving just as it always has. And a
new, XP11-only version, that is VR compatible. The VR version is still
a beta version, and not as pretty as the old version: It uses XP11's
new and shiny floating windows that can be popped out of XP11's main
window, and positioned on VR. The downside is, these windows currently
draw a rather big and ugly border around the Mission Generator's
windows. That's why it's still a beta version.
But you can now fly missions entirely in VR!
Also, this version fixes a bug that would sometimes corrupt the pilot
profile with NaN experience points. This should not happen again.
Eleventh Patch (v1.3.4)
The Mission Generator's bug tracker has been very quiet in the last
few months. But very occasionally, the mission list would not pop up
for a small number of users, and the log would show an error message
attempt to perform arithmetic on local 'lon1' (a nil value).
But none of my computers would ever show this message, so I couldn't
However, things changed when forum user Luke173 worked with me for
several weeks to investigate the issue as it was happening on his
computer. And with his help, we finally found a solution: On some
installations on macOS, the last entry in the landmarks database could
not be read, which lead to an error whenever a sightseeing bonus
mission was generated.
Today's patch fixes this issue. Many thanks to Luke173 for his help!
Tenth Patch (v1.3.3)
This is a bugfix release, which finally fixes the "unknown airport"
bug. Some users have experienced a bug where some or all mission
debriefings showed no bonus points, but instead an error message
saying "unknown airport". Sadly, I was never able to fix this bug as
it didn't happen on my computers.
Recently however, the forum user Montag posted a detailed
of the problem as it happened on his computer. As it turns out, on
some computers, X-Plane would not set the "wheels are on the ground"
dataref correctly, which would trip up the Mission Generator when it
tried to calculate landing statistics etc.. This patch now uses an
altitude-above-ground check instead of the "onground" dataref, which
should fix the issue.
Furthermore, this patch fixes a few incorrect speed and distance
displays, which were caused by missing or wrong unit conversions.
Nineth Patch (v1.3.2)
This release fixes a crash that happened if the Mission Generator tried
to access one of the 20 last entries in the airport database on Windows.
Thank you very much to forum user kekke2000 for helping me track down
It also fixes a small inaccuracy in the cruise speed estimation, though
this was probably unnoticeable due to the general inaccuracy of those
Eighth Patch (v1.3.1)
This is a bugfix update for an issue introduced in v1.2.0, which missed
a conversion between knots and kilometers per hour in the cruise speed
estimation code. I am very sorry about that.
This also applies to cruise speeds in
which were read as knots, so if you had one of those, you should check
that they still work correctly.