Privacy About Me News Home

Mission Generator

A plugin for X-Plane

Fourth Patch (v1.1.1)


The last patch (v1.1.0) added the ability to rebuild the Mission Generator's scenery database from the actual sceneries' apt.dat files. While this fixed many issues, some people had add-on sceneries with incorrectly formatted apt.dat files, which tripped up the database crawler.

The resulting incomplete scenery database lead to empty mission lists or even freezes when opening the mission list (if you had one of those malformed sceneries). As always, this problem did not happen on my machine, since none of my sceneries had these problems.

Thus, I now added some scenery validation code which should prevent malformed apt.dat files from messing up the whole scenery database.

Additionally, the patch fixes a bunch of smaller issues, such as payload issues, mission distance issues, and more mission templates. And I have a new theory on why the centerline deviation is sometimes way off: It might be because the Mission Generator interprets taxiing too fast as part of the takeoff roll. If you experience the centerline issue, try taxiing slower than 30 km/h (15 kt).

Third Patch (v1.1.0) (fixes the Centerline Issue)


As reported before, the Mission Generator used to report incorrect centerline deviations for certain third-party sceneries, and would never show some sceneries as mission destinations.

Both of these issues were due to X-Plane not giving plugins information about runways, which meant that the Mission Generator used its own runway database that I created offline from X-Plane's apt.dat.

Of course, this database would not show any changed runway layouts or added runways from third-party sceneries, or X-Plane's own global airport updates.

As of v1.1.0, the Mission Generator intelligently reads your installed sceneries, and builds a new runway database every time you install a new scenery. The process can take a few seconds to finish, but it is only run if your scenery changes. If you think it might not have picked up on a new scenery, you can also start the rebuild manually from the menu bar.

Second Patch (v1.0.2)


That Centerline Issue


Some people are seeing an issue where the Takeoff centerline deviation and landing centerline deviation are wildly off. This is caused by add-on airports, or an updated apt.dat, which moved the runway locations.

Since X-Plane does not give plugins information about the locations of runways, the Mission Generator has its own database of runway locations, derived from X-Plane's default apt.dat. Thus, if an add-on moves the runway locations, the Mission Generator won't know about it, and will assume you landed in the wheeds.

To fix this, I will add a new menu option to rebuild the scenery database in a future update. But this is a bigger undertaking, and will take a few days.

As a nice side benefit, this will make completely new add-on airports available as mission targets as well.

First Patch


I just uploaded a quick bug fix for the most important issues in the release. This bug fix release contains:

There is still a known issue with add-on airports that change the runway layout of default airports. In this case, you might get an incorrect landing centerline deviation. I am working to fix that, but it is a major undertaking which will take a while.

If you find more bugs, please post them to the Mission Generator forum topic.